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# Forked From https://github.com/jessehamner/BingoCards
# BingoCards
[LaTeX](http://tug.org/) and [python](http://www.python.org)-powered randomized bingo cards with custom cells.
Takes a user-supplied list of phrases and randomly assigns them to a user-specified number of bingo cards, using LaTeX.
A python script creates a complete checklist for all possible bingo card cells.
@ -42,7 +45,7 @@ The LaTeX file includes a for-loop to create some number (initially set at 50) o
## Customizing the Code
The bingo cards also include a small label below the bingo grid, so customize the ```\biglabel``` macro to suit your event.
The bingo cards also include a small label below the bingo grid, so customize the `\biglabel` macro to suit your event.
```LaTeX
% make a nice identifier for the card (in case, say, there is more than one
@ -79,10 +82,10 @@ to be more centered.
## The Master Checklist
The python script parses the entire list and provides a ```longtable```
The python script parses the entire list and provides a `longtable`
checklist for the moderator to use when evaluating a given event.
The ```bingochecklist.tex``` file reads the output of the python script,
which is a file called ```checklist1.tex```.
The `bingochecklist.tex` file reads the output of the python script,
which is a file called `checklist1.tex`.
So, from a terminal on your machine of choice, run
@ -92,9 +95,9 @@ python makechecklist.py
And if you've got all the files where they are supposed to be, it will
form up the guts of the checklist.
Next, compile ```bingochecklist.tex``` a few times and you'll be good to go.
Next, compile `bingochecklist.tex` a few times and you'll be good to go.
You need to compile the TeX file at least twice because it uses
```longtable```, and column widths are determined dynamically over
`longtable`, and column widths are determined dynamically over
the course of a few LaTeX compiles.
Jesse Hamner, 2016-2017. :rocket: