1
0
mirror of https://gitlab.com/lander-team/lander-cpp.git synced 2025-07-25 23:51:35 +00:00

Merge branch 'main' of gitlab.com:lander-team/lander-cpp

This commit is contained in:
2021-10-14 18:14:22 -07:00
5 changed files with 52 additions and 107 deletions

View File

@@ -17,79 +17,46 @@ int main() {
Vehicle State;
Vehicle PrevState;
// Create an input filestream
std::ifstream inFile("input.csv");
// Make sure the file is open
if (!inFile.is_open())
throw std::runtime_error("Could not open file");
std::vector<double> varValueVec = std::vector<double>(20, 0.0);
std::string varName, varValue, varUnits;
for (int i; i < 20; i++) {
std::getline(inFile, varName, ',');
std::getline(inFile, varValue, ',');
varValueVec[i] = stod(varValue);
std::getline(inFile, varUnits);
}
// Initial Velocity
State.vx = varValueVec[0]; // [m/s]
State.vy = varValueVec[1]; // [m/s]
State.vz = varValueVec[2]; // [m/s]
State.vx = 0; // [m/s]
State.vy = 0; // [m/s]
State.vz = 0; // [m/s]
// Initial YPR
State.yaw = varValueVec[3] * M_PI / 180; // [rad]
State.pitch = varValueVec[4] * M_PI / 180; // [rad]
State.roll = varValueVec[5] * M_PI / 180; // [rad]
State.yaw = 10 * M_PI / 180; // [rad]
State.pitch = 5 * M_PI / 180; // [rad]
State.roll = 0 * M_PI / 180; // [rad]
// Initial YPRdot
State.yawdot = varValueVec[6] * M_PI / 180; // [rad/s]
State.pitchdot = varValueVec[7] * M_PI / 180; // [rad/s]
State.rolldot = varValueVec[8] * M_PI / 180; // [rad/s]
State.yawdot = 1 * M_PI / 180; // [rad/s]
State.pitchdot = -1 * M_PI / 180; // [rad/s]
State.rolldot = 0 * M_PI / 180; // [rad/s]
// Servo Limitation
State.maxServo = varValueVec[9]; // [degs]
State.maxServo = 15; // [degs]
// Vehicle Properties
State.massInitial = varValueVec[10]; // [kg]
State.vehicleHeight = varValueVec[13]; // [m]
State.vehicleRadius = varValueVec[14]; // [m]
State.momentArm = varValueVec[15]; // [m]
State.massInitial = 1.2; // [kg]
State.vehicleHeight = 0.5318; // [m]
State.vehicleRadius = 0.05105; // [m]
State.momentArm = 0.145; // [m]
// Sim Step Size
State.stepSize = varValueVec[16]; // [ms]
// PID Gains
State.Kp = varValueVec[17];
State.Ki = varValueVec[18];
State.Kd = varValueVec[19];
State.stepSize = 1; // [ms]
// Other Properties
State.burntime = varValueVec[12]; // [s]
State.massPropellant = varValueVec[11]; // [kg]
State.massPropellant = 0.06; // [kg]
State.massBurnout = State.massInitial - State.massPropellant; // [kg]
State.burntime = 3.45 - 0.148; // [s]
State.mdot = State.massPropellant / State.burntime; // [kg/s]
State.mass = State.massInitial; // [kg]
State.burnElapsed = 2000; // [s]
PrevState.thrust = 0; // [N]
PrevState = State;
std::cout << "START\n";
bool outcome = sim(State, PrevState);
std::cout << "Finished\n";
if (outcome == 1) {
std::cout << "Sim Result = Success!";
return 0;
} else if (outcome == 0) {
std::cout << "Sim Result = Failed!";
// return 1; Until I figure out how to make CI/CD continue even when run
// fails.
return 0;
}
std::cout << std::endl << "Simulation Complete 🚀" << std::endl;
// ^^^
// 50% chance this makes Mattys linux crash
return 0;
}