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mirror of https://gitlab.com/lander-team/lander-cpp.git synced 2025-07-23 14:41:25 +00:00

Initial Pass, still lots of bugs to fix

This commit is contained in:
bpmcgeeney
2021-09-20 10:34:20 -07:00
parent 7080188063
commit 768bcb7964
6 changed files with 121 additions and 44 deletions

View File

@@ -21,7 +21,6 @@ struct Vehicle {
double burnVelocity;
double thrust, burnElapsed, burnStart;
bool thrustFiring = false;
;
double LQRx, LQRy, Fx, Fy, Fz;
double momentX, momentY, momentZ;
@@ -32,6 +31,11 @@ struct Vehicle {
int maxServo;
double xServoDegs, yServoDegs;
double Kp, Ki, Kd;
double yError, yPrevError;
double pError, pPrevError;
double y_pidRefeed, p_pidRefeed, i_yError, i_pError = 0;
double simTime;
int stepSize;
};

View File

@@ -30,6 +30,9 @@ struct outVector {
std::vector<double> servo2 = std::vector<double>(length, 0.0);
std::vector<bool> thrustFiring = std::vector<bool>(length, 0.0);
std::vector<double> LQRx = std::vector<double>(length, 0.0);
std::vector<double> LQRy = std::vector<double>(length, 0.0);
};
#endif

View File

@@ -4,6 +4,7 @@
void burnStartTimeCalc(struct Vehicle &);
void thrustSelection(struct Vehicle &, int t);
void lqrCalc(struct Vehicle &);
void pidController(struct Vehicle &);
void TVC(struct Vehicle &);
void vehicleDynamics(struct Vehicle &, struct Vehicle &, int t);
void state2vec(struct Vehicle &, struct outVector &, int t);
@@ -28,7 +29,8 @@ bool sim(struct Vehicle &State, struct Vehicle &PrevState) {
// Start Sim
do {
thrustSelection(State, t);
lqrCalc(State);
// lqrCalc(State);
pidController(State);
TVC(State);
vehicleDynamics(State, PrevState, t);
state2vec(State, stateVector, t);
@@ -177,6 +179,54 @@ void lqrCalc(Vehicle &State) {
State.LQRy = -1 * State.thrust;
}
void pidController(Vehicle &State) {
State.I11 = State.mass * ((1 / 12) * pow(State.vehicleHeight, 2) +
pow(State.vehicleRadius, 2) / 4);
State.I22 = State.mass * ((1 / 12) * pow(State.vehicleHeight, 2) +
pow(State.vehicleRadius, 2) / 4);
State.I33 = State.mass * 0.5 * pow(State.vehicleRadius, 2);
if (State.thrust > 1) {
State.yError = State.yaw; // - State.y_pidRefeed;
State.pError = State.pitch; // - State.p_pidRefeed;
State.i_yError += State.yError * State.stepSize / 1000;
State.i_pError += State.pError * State.stepSize / 1000;
double d_yError =
(State.yError - State.yPrevError) / (State.stepSize / 1000);
double d_pError =
(State.pError - State.pPrevError) / (State.stepSize / 1000);
// PID Function
State.LQRx = (State.Kp * State.yError + State.Ki * State.i_yError +
State.Kd * d_yError);
State.LQRy = (State.Kp * State.pError + State.Ki * State.i_pError +
State.Kd * d_pError);
// std::cout << State.LQRx << ", ";
State.yPrevError = State.yError;
State.pPrevError = State.pError;
} else {
State.LQRx = 0;
State.LQRy = 0;
}
// LQR Force limiter X
if (State.LQRx > State.thrust)
State.LQRx = State.thrust;
else if (State.LQRx < -1 * State.thrust)
State.LQRx = -1 * State.thrust;
// LQR Force limiter Y
if (State.LQRy > State.thrust)
State.LQRy = State.thrust;
else if (State.LQRy < -1 * State.thrust)
State.LQRy = -1 * State.thrust;
}
void TVC(Vehicle &State) {
if (State.thrust < 1) {
// Define forces and moments for t = 0
@@ -324,6 +374,9 @@ void state2vec(Vehicle &State, outVector &stateVector, int t) {
stateVector.servo2[t] = State.yServoDegs;
stateVector.thrustFiring[t] = State.thrustFiring;
stateVector.LQRx[t] = State.LQRx;
stateVector.LQRy[t] = State.LQRy;
}
void write2CSV(outVector &stateVector, Vehicle &State) {
@@ -341,7 +394,7 @@ void write2CSV(outVector &stateVector, Vehicle &State) {
// Output file header. These are the variables that we output - useful for
// debugging
outfile << "t, x, y, z, vx, vy, vz, ax, ay, az, yaw, pitch, roll, yawdot, "
"pitchdot, rolldot, Servo1, Servo2, thrustFiring"
"pitchdot, rolldot, Servo1, Servo2, thrustFiring, LQRx, LQRy"
<< std::endl;
std::cout << "Writing to csv...\n";
@@ -373,7 +426,10 @@ void write2CSV(outVector &stateVector, Vehicle &State) {
outfile << stateVector.servo1[t] << ", ";
outfile << stateVector.servo2[t] << ", ";
outfile << stateVector.thrustFiring[t] << std::endl;
outfile << stateVector.thrustFiring[t] << ", ";
outfile << stateVector.LQRx[t] << ", ";
outfile << stateVector.LQRy[t] << std::endl;
}
outfile.close();