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https://gitlab.com/lander-team/lander-cpp.git
synced 2025-07-24 23:21:29 +00:00
fixed, gonna make some more changes to make sure we're utilizing our whole burn
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@@ -28,47 +28,47 @@ struct Vehicle {
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double I11, I22, I33;
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double I11dot, I22dot, I33dot;
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int maxServo;
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int maxServoRate;
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double maxServo;
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double maxServoRate;
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double xServoDegs, yServoDegs;
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double xServoDegsDot, yServoDegsDot;
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double Kp, Ki, Kd;
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double yError, yPrevError;
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double pError, pPrevError;
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double i_yError, i_pError = 0;
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double i_yError, i_pError = 0.0;
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double d_yError, d_pError;
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double simTime;
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int stepSize;
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double stepSize;
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int time = 0;
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double time = 0.0;
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};
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void init_Vehicle(Vehicle &State) {
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// PID Gains
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State.Kp = -6.8699;
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State.Ki = 0;
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State.Ki = 0.0;
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State.Kd = -0.775;
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// Initial Velocity
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State.vx = 0; // [m/s]
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State.vy = 0; // [m/s]
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State.vz = 0; // [m/s]
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State.vx = 0.0; // [m/s]
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State.vy = 0.0; // [m/s]
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State.vz = 0.0; // [m/s]
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// Initial YPR
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State.yaw = 45 * M_PI / 180; // [rad]
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State.pitch = 45 * M_PI / 180; // [rad]
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State.roll = 0 * M_PI / 180; // [rad]
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State.yaw = 45.0 * M_PI / 180.0; // [rad]
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State.pitch = 45.0 * M_PI / 180.0; // [rad]
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State.roll = 0.0 * M_PI / 180.0; // [rad]
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// Initial YPRdot
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State.yawdot = 1 * M_PI / 180; // [rad/s]
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State.pitchdot = -1 * M_PI / 180; // [rad/s]
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State.rolldot = 0 * M_PI / 180; // [rad/s]
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State.yawdot = 1.0 * M_PI / 180.0; // [rad/s]
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State.pitchdot = -1.0 * M_PI / 180.0; // [rad/s]
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State.rolldot = 0.0 * M_PI / 180.0; // [rad/s]
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// Servo Limitation
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State.maxServo = 7; // [degs]
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State.maxServoRate = 360; // [degs/sec]
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State.maxServo = 7.0; // [degs]
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State.maxServoRate = 360.0; // [degs/sec]
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// Vehicle Properties
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State.massInitial = 1.2; // [kg]
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@@ -77,7 +77,7 @@ void init_Vehicle(Vehicle &State) {
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State.momentArm = 0.145; // [m]
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// Sim Step Size
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State.stepSize = 1; // [ms]
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State.stepSize = 1.0; // [ms]
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// Other Properties
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State.massPropellant = 0.06; // [kg]
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