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resolved #8
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@@ -20,6 +20,9 @@ struct Vehicle {
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double burntime;
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double burnVelocity;
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double thrust, burnElapsed, burnStart;
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bool thrustFiring = false;
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;
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double LQRx, LQRy, Fx, Fy, Fz;
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double momentX, momentY, momentZ;
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