From ea6045b0d1a5c216b884bd4e74f225f9c654ec06 Mon Sep 17 00:00:00 2001 From: Anson Biggs Date: Fri, 17 Sep 2021 13:20:54 -0700 Subject: [PATCH] make sim output more interesting --- src/main.cpp | 12 +++++------- 1 file changed, 5 insertions(+), 7 deletions(-) diff --git a/src/main.cpp b/src/main.cpp index d00e337..2475a70 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -20,16 +20,14 @@ int main() { State.vz = 0; // [m/s] // Initial YPR - State.yaw = 0 * M_PI / 180; // [rad] - State.pitch = 0 * M_PI / 180; // [rad] + State.yaw = 10 * M_PI / 180; // [rad] + State.pitch = 5 * M_PI / 180; // [rad] State.roll = 0 * M_PI / 180; // [rad] // Initial YPRdot - State.yawdot = 0 * M_PI / 180; // [rad/s] - State.pitchdot = 0 * M_PI / 180; // [rad/s] - State.rolldot = - 0 * M_PI / - 180; // [rad/s] std::vector vec = std::vector(10); + State.yawdot = 1 * M_PI / 180; // [rad/s] + State.pitchdot = -1 * M_PI / 180; // [rad/s] + State.rolldot = 0 * M_PI / 180; // [rad/s] // Servo Limitation State.maxServo = 15; // [degs]