#include "Vehicle.h" void thrustInfo(struct Vehicle &); void processTVC(struct LoadCells &); void write2CSV(struct outVector &, struct Vehicle &); void printSimResults(struct Vehicle &); void thrustInfo(Vehicle &State) { if (State.time == 0) { Serial.println("WARNING: thrustInfo not implemented for TEENSY"); } if (State.burnElapsed != 2000) { // determine where in the thrust curve we're at based on elapsed burn time // as well as current mass State.burnElapsed = (State.time - State.burnStart) / 1000; State.mass = State.massInitial - (State.mdot * State.burnElapsed); } else if (abs(State.burnVelocity + State.vz) < 0.001) { // Start burn State.burnStart = State.time; State.burnElapsed = 0; } else State.burnElapsed = 2000; // arbitrary number to ensure we don't burn if ((State.burnElapsed > 0.147) && (State.burnElapsed < 0.420)) { State.thrustFiring = true; State.thrust = 65.165 * State.burnElapsed - 2.3921; } else if ((State.burnElapsed > 0.419) && (State.burnElapsed < 3.383)) State.thrust = 0.8932 * pow(State.burnElapsed, 6) - 11.609 * pow(State.burnElapsed, 5) + 60.739 * pow(State.burnElapsed, 4) - 162.99 * pow(State.burnElapsed, 3) + 235.6 * pow(State.burnElapsed, 2) - 174.43 * State.burnElapsed + 67.17; else if ((State.burnElapsed > 3.382) && (State.burnElapsed < 3.46)) State.thrust = -195.78 * State.burnElapsed - 675.11; if (State.burnElapsed > 3.45) { State.thrustFiring = false; State.thrust = 0; } } void processTVC(Vehicle &State, LoadCells &loadCells) { if (State.time == 0) { Serial.println("WARNING: processTVC not implemented for TEENSY"); } // Vector math to aqcuire thrust vector components // PLACEHOLDER PLACEHOLDERPLACEHOLDER PLACEHOLDERPLACEHOLDER // PLACEHOLDERPLACEHOLDER PLACEHOLDERPLACEHOLDER PLACEHOLDER State.Fx = loadCells.lc1Value + loadCells.lc2Value; State.Fy = loadCells.lc0Value + loadCells.lc3Value; State.Fz = sqrt(pow(State.thrust, 2) - pow(State.Fx, 2) - pow(State.Fy, 2)) + (State.mass * g); // Calculate moment created by Fx and Fy State.momentX = State.Fx * State.momentArm; State.momentY = State.Fy * State.momentArm; State.momentZ = 0; } void write2CSV(outVector &stateVector, Vehicle &State) { Serial.println("WARNING: write2CSV not implemented for TEENSY"); } void printSimResults(Vehicle &State) { double landing_angle = pow(State.yaw * State.yaw + State.pitch * State.pitch, .5); double landing_velocity = pow(State.vx * State.vx + State.vy * State.vy + State.vz * State.vz, .5); if (landing_angle < 5.0) { Serial.print("Landing Angle < 5.0 degrees | PASS | "); } else { Serial.print("Landing Angle < 5.0 degrees | FAIL | "); } Serial.print("Final Angles: [" + String(State.yaw) + ", " + String(State.pitch) + "]\n"); if (landing_velocity < 0.5) { Serial.print("Landing Velocity < 0.5 m/s | PASS | "); } else { Serial.print("Landing Velocity < 0.5 m/s | FAIL | "); } Serial.print("Final Velocity: [" + String(State.vx) + ", " + String(State.vy) + ", " + String(State.vz) + "]\n"); Serial.print("\n\nSimulation Complete\n"); }