#define M_PI 3.14159265359 #if defined(NATIVE) || defined(_WIN32) #include #include #include #include // std::runtime_error #include #include #include #elif defined(TEENSY) #include int BUILTIN_LED = 13; unsigned long last; #endif #include "Vehicle.h" #include "sim.h" #if defined(NATIVE) || defined(_WIN32) #include "native.h" outVector stateVector; #elif defined(TEENSY) #include "teensy.h" #endif Vehicle State; Vehicle PrevState; #if defined(NATIVE) || defined(_WIN32) void setup() { init_Vehicle(State); // Determine when to burn burnStartTimeCalc(State); } #elif defined(TEENSY) void setup() { delay(5000); init_Vehicle(State); Serial.println("Simulated Vehicle Initalized"); delay(1000); // Determine when to burn burnStartTimeCalc(State); Serial.println("Starting Height Calculated"); delay(1000); loadCellCalibrate(); Serial.println("Load Cells Calibrated"); delay(1000); initFile(); delay(1000); } #endif #if defined(NATIVE) || defined(_WIN32) void loop() { vehicleDynamics(State, PrevState); thrustInfo(State); pidController(State, PrevState); TVC(State, PrevState); processTVC(State); state2vec(State, PrevState, stateVector); // Set "prev" values for next timestep PrevState = State; State.time += State.stepSize; if ((State.z < 0.0) && (State.thrustFiring == 2)) { write2CSV(stateVector, State); printSimResults(State); init_Vehicle(State); } } #elif defined(TEENSY) void loop() { last = millis(); vehicleDynamics(State, PrevState); thrustInfo(State); pidController(State, PrevState); TVC(State, PrevState); processTVC(State); write2CSV(State); // Set "prev" values for next timestep PrevState = State; State.time += State.stepSize; if ((State.z < 0.0) && (State.thrustFiring == 2)) { printSimResults(State); Serial.println("Run duration:" + String(millis() - last) + " ms"); closeFile(); delay(20000); Serial.println("SUCCESS"); Serial.println("Aborting Sim"); teensyAbort(); } } #endif #if defined(_WIN32) || defined(NATIVE) int main() { setup(); do { loop(); } while ((State.z > 0.0) || (State.thrustFiring != 2)); return 0; } #endif