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Lander-Embedded/src/main.cpp

95 lines
2.6 KiB
C++

#define M_PI 3.14159265359
#include <cmath>
#include <fstream>
#include <iostream>
#include <stdexcept> // std::runtime_error
#include <stdio.h>
#include <string>
#include <vector>
#include "Vehicle.h"
#include "sim.h"
bool sim(struct Vehicle &);
int main() {
Vehicle State;
Vehicle PrevState;
// Create an input filestream
std::ifstream inFile("input.csv");
// Make sure the file is open
if (!inFile.is_open())
throw std::runtime_error("Could not open file");
std::vector<double> varValueVec = std::vector<double>(17, 0.0);
std::string varName, varValue, varUnits;
for (int i; i < 20; i++) {
std::getline(inFile, varName, ',');
std::getline(inFile, varValue, ',');
varValueVec[i] = stod(varValue);
std::getline(inFile, varUnits);
}
// Initial Velocity
State.vx = varValueVec[0]; // [m/s]
State.vy = varValueVec[1]; // [m/s]
State.vz = varValueVec[2]; // [m/s]
// Initial YPR
State.yaw = varValueVec[3] * M_PI / 180; // [rad]
State.pitch = varValueVec[4] * M_PI / 180; // [rad]
State.roll = varValueVec[5] * M_PI / 180; // [rad]
// Initial YPRdot
State.yawdot = varValueVec[6] * M_PI / 180; // [rad/s]
State.pitchdot = varValueVec[7] * M_PI / 180; // [rad/s]
State.rolldot = varValueVec[8] * M_PI / 180; // [rad/s]
// Servo Limitation
State.maxServo = varValueVec[9]; // [degs]
// Vehicle Properties
State.massInitial = varValueVec[10]; // [kg]
State.vehicleHeight = varValueVec[13]; // [m]
State.vehicleRadius = varValueVec[14]; // [m]
State.momentArm = varValueVec[15]; // [m]
// Sim Step Size
State.stepSize = varValueVec[16]; // [ms]
// PID Gains
State.Kp = varValueVec[17];
State.Ki = varValueVec[18];
State.Kd = varValueVec[19];
std::cout << State.Kd << "\n";
// Other Properties
State.burntime = varValueVec[12]; // [s]
State.massPropellant = varValueVec[11]; // [kg]
State.massBurnout = State.massInitial - State.massPropellant; // [kg]
State.mdot = State.massPropellant / State.burntime; // [kg/s]
State.mass = State.massInitial; // [kg]
State.burnElapsed = 2000; // [s]
PrevState.thrust = 0; // [N]
bool outcome = sim(State, PrevState);
std::cout << "Finished"
<< "\n";
if (outcome == 1) {
std::cout << "Sim Result = Success!";
return 0;
} else if (outcome == 0) {
std::cout << "Sim Result = Failed!";
// return 1; Until I figure out how to make CI/CD continue even when run
// fails.
return 0;
}
}