- I'm a Software Engineer working on modeling and simulating lunar
- systems at Blue Origin.
+ I'm a Software Engineer working on modeling and simulation of Lunar
+ Systems at Blue Origin.
@@ -77,64 +87,50 @@
Aerospace Software Engineer | Blue Origin | Denver, CO | 2023 - Current
-
-
Building simulation software.
-
-
-
+
-
- Embedded Software Engineer | United Launch Alliance | Denver, CO | 2022
+ Software Engineer, Advanced Programs | United Launch Alliance | Denver,
+ CO | 2022
Responsible for writing high fidelity simulation software for
- verification of next-generation rocket, leveraging a unique blend of
- aerospace and software expertise to develop more advanced models
- than previously achieved.
+ verification of next-generation rocket.
- Took ownership of modernizing the team's development tools and
- implementing better coding standards. Including large impact updates
- to a legacy monolithic codebase from the 1980s such as deleting
- ~700k lines of unmaintainable code and implementing automated
- linting/analysis.
+ Modernized a legacy monolithic codebase from the 1980s by compiling
+ and removing ~700k lines of unmaintainable FORTRAN and implementing
+ automated linting/analysis.
Technologies used: C++, gTest, Matlab, FORTRAN, Python, Atlassian
@@ -156,12 +152,6 @@
Demonstrated design with test stand using a real thrust vector
control mechanism and a solid rocket motor.
-
- Designed an LQR Control system in Simulink to regulate the attitude
- and touchdown velocity of a landing vehicle. Later, implemented the
- system in C++ for execution on a microcontroller to interface with
- hardware.
-
@@ -171,17 +161,19 @@
- Utilized machine learning techniques on high-resolution 3D scans of
- high-velocity impact debris to create an Orbital Debris
- environmental model. Collaborated with the Dean of Engineering,
- University Faculty, and peers to conduct comprehensive research.
- Additionally, undertook a directed study focusing on machine
- learning strategies for 3D model characterization and
- high-dimensional data reduction.
+ Led research applying machine learning to high-resolution 3D scans
+ of satellite impact debris, developing an innovative Orbital Debris
+ model in collaboration with the Dean of Engineering.
+
+
+ Implemented advanced dimensionality reduction techniques from
+ scratch in Rust that improved classification accuracy and speed by
+ magnitudes over MATLAB builtin functions, resulting in more precise
+ characterization of orbital debris fragments.