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removed a few redundant definitions

This commit is contained in:
bpmcgeeney 2021-09-17 16:05:47 -07:00
parent 2d8dfa05f9
commit da752aefff

View File

@ -18,10 +18,6 @@ double const g = -9.81;
bool sim(struct Vehicle &State, struct Vehicle &PrevState) {
// defining a few random values here cause I'm lazy
State.burnElapsed = 2000;
State.mass = State.massInitial;
PrevState.thrust = 0.0;
outVector stateVector;
// Determine when to burn